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홈 > 한국컴퓨터게임학회 > 한국컴퓨터게임학회논문지
논문 표지

Adjusting the Difficulty of Running Game with Facial Expression Recognition Technology Using Convolutional Neural Network

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국문 초록

이제는 모바일 마켓순위에서 많은 게임이 높은 점유율을 차지하지만 점유율을 오랫동안 유지하는 것은 쉽지 않다. 게이머를 끌어당기는 중요한 요소는 게임 재미(Game Fun)이고, 게임을 재미있게 만드는 가장 중요한 요소는 게임 난이도이다. 하지만 게임 난이도를 디자인하는 것은 매우 어려운 일이다.
본 논문은 두 개의 연속적인 컨볼루셔널 레이어를 사용한 컨볼...

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영문 초록

Many games nowadays have a certain share of the market. However, to maintain the market position for long is not common. The most appealing element for gamers is Game Fun. The element that can make ga...

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목차

ABSTRACT
1. Introduction
2. Related Works
3. Experimental methods
4. Conclusion
Reference
국문초록
결론 및 향후 연구

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Adjusting the Difficulty of Running Game with Facial Expression Recognition Technology Using Convolutional Neural Network
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